@startuml
sprite $modx [48x48/16] {
000000000000000000000000000000000000000000000000
000000990000000000000000000000000000000000000000
0000009FD400000000000000000000000000000000000000
0000009FFFB1000000000000000000000000000000000000
0000009FFFFF600000000000000000000000000000000000
0000009FFFFFFC2000000000CCCCCCCCCCCCCCCCCCCCCC20
0000009FFFFFFFF900000008FFFFFFFFFFFFFFFFFFFFFA00
0000009FFFFFFFFFE500002FFFFFFFFFFFFFFFFFFFFFF100
0000009FFFFFFFFFFFB100CFFFFFFFFFFFFFFFFFFFFF6000
0000009FFFFFFFFFFFFF609FFFFFFFFFFFFFFFFFFFFC0000
0000009FFFFFFFFFFFFFFC33CFFFFFFFFFFFFFFFFFF30000
0000009FFFFFFFFFFFFFFFF906FFFFFFFFFFFFFFFF800000
0000009FFFFFFFFFFFFFFFFFE51AFFFFFFFFFFFFFE000000
0000009FFFFFFFFFFFFFFFFFFFB14EFFFFFFFFFFF5000000
0000009FFFFFFFFFFFFFFFFFFFFF708FFFFFFFFFB0000000
0000009FFFFFFFFFFFFFFFFFFFFFFC32CFFFFFFF20000000
0000009FFFFFFFFFFFFFFFFFFFFFFFF906FFFFF700000000
0000009FFFFFFFFFFFFFFFFFFFFFFFFFE51AFFD000000000
0000009FFFFFFFFFFFFFFFFFFFFFFFFFFFB14D3000000000
0000009FFFFFFFFFFFFFFFFFFFFFFFFFFFFF600000000000
0000009FFFFFFFFFFFFFFFFFFFFFFFFFFEB7300000000000
0000009FFFFFFFFFFFFFFFFFFFFFFD952000000000000000
0000009FFFFFFFFFFFFFFFFFFB740000047B621000000000
0000001AFFFFFFFFFFFFEB730000148CFFFD0DE500000000
000000004EFFFFFFD952000026ADFFFFFFF38FFFB2000000
00000000009EB740000047BFFFFFFFFFFF92FFFFF9000000
000000000000000148CFFFFFFFFFFFFFFE1BFFFFF9000000
0000000000026ADFFFFFFFFFFFFFFFFFF56FFFFFF9000000
00000000009FFFFFFFFFFFFFFFFFFFFFB1EFFFFFF9000000
0000000003FFFFFFFFFFFFFFFFFFFFFF29FFFFFFF9000000
000000000CFFFFFFFFFFFFFFFFFFFFF73FFFFFFFF9000000
000000006FFFFFFFFFFFFFFFFFFFFFD0DFFFFFFFF9000000
00000001FFFFFFFFFFFFFFFFFFFFFF37FFFFFFFFF9000000
0000000AFFFFFFFFFFFFFFFFFFFFF92FFFFFFFFFF9000000
0000004FFFFFFFFFFFFFFFFFFFFFE1BFFFFFFFFFF9000000
000000DFFFFFFFFFFFFFFFFFFFFF55FFFFFFFFFFF9000000
000008FFFFFFFFFFFFFFFFFFFFFB1EFFFFFFFFFFF9000000
00002FFFFFFFFFFFFFFFFFFFFFF29FFFFFFFFFFFF9000000
0000CFFFFFFFFFFFFFFFFFFFFF71EFFFFFFFFFFFF9000000
0006FFFFFFFFFFFFFFFFFFFFFD0019FFFFFFFFFFF9000000
001EFFFFFFFFFFFFFFFFFFFFF300003DFFFFFFFFF9000000
00AFFFFFFFFFFFFFFFFFFFFF900000007FFFFFFFF9000000
02CCCCCCCCCCCCCCCCCCCCCC0000000002CFFFFFF9000000
000000000000000000000000000000000005EFFFF9000000
00000000000000000000000000000000000019FFF9000000
000000000000000000000000000000000000003DF9000000
000000000000000000000000000000000000000088000000
000000000000000000000000000000000000000000000000
}


!define DEV2_MODX(_alias) ENTITY(rectangle,black,modx,_alias,DEV2 MODX)
!define DEV2_MODX(_alias, _label) ENTITY(rectangle,black,modx,_label, _alias,DEV2 MODX)
!define DEV2_MODX(_alias, _label, _shape) ENTITY(_shape,black,modx,_label, _alias,DEV2 MODX)
!define DEV2_MODX(_alias, _label, _shape, _color) ENTITY(_shape,_color,modx,_label, _alias,DEV2 MODX)
skinparam folderBackgroundColor<<DEV2 MODX>> White
@enduml